Project: Ocarina - Hyrule Field

Saturday, March 29, 2014

Earlier this month I asked for some feedback on what area to add next. What I got was all over the place with people just suggesting everything, more or less. But thankfully one area did stand out above the rest enough with popular demand, and of course that place is Hyrule Field!

My Feelings on the Facebook Acquisition of Oculus

Wednesday, March 26, 2014

Big news yesterday! And the result? An equally big storm and division in the VR community! No matter what side of the fence you're on, this isn't going to go away quickly.

Kokiri Forest v2.2 - Bug Fix

Monday, March 17, 2014

It seems that when I changed the ladders/vines to prevent users from falling through the world, I broke them in all of the scenes except for the main one. And for the collect mini-game scene, it was rendered unbeatable.

So I made a small update to correct this. The download links in the original v2 post have been replaced with v2.2.

Additionally, I built the mac version with Unity 4.3 as apparently 4.2 has compatibility issues on Mac rendering the demo unable to be played at all. However I never got confirmation that a test build I released a couple weeks ago works or not.

Kokiri Forest - Release v2 Post (Now with v2.2 Download Links)

Enjoy! =)

P.S. I know there's been a lack of progress news here lately. I am still working on Project: Ocarina. It's just there has been little to report, and most news I've been releasing on my twitter. So check that out and follow it by clicking its new link, the light blue square in the upper right corner of the banner logo for this site.