W.A.R.P. - VRJam Log #2

Friday, April 24, 2015

Since the progress of the last post, I had to take a couple days off because of a cold. That cold let up enough last night, leaving me enough energy to get going on some things. First I wanted to get some basic scripts done to allow this to even be called game. Covering a chain of events from grabbing the object, pulling it through the window, placing it somewhere, and having that trigger a door to open. Mainly I just needed to work on the trigger and the door. I decided to go with a pressure plate (to much Minecraft lately?). A giant button seemed to Portal-esq. I wasn't really happy with this idea, but I just wanted to work on something. After not having much luck getting things to animate right with scripts, I just made some animations and triggered those via the scripts. It worked. I was happy, time to move on.

W.A.R.P. - VRJam Log #1

Wednesday, April 22, 2015

I'm not sure how often I'll post these, but I figure I should post something at least now.

Announcing W.A.R.P, My vrjam entry

Tuesday, April 21, 2015

A couple months ago Oculus finally announced another vrjam.

There's not much to say about it or show off with it yet, but I figure I should make a post about it here at least. So...