The Usual Christmas Update
Saturday, December 25, 2021
Merry Christmas!
As I often like to post... something on Christmas, as a sort of present... This year is no exception! Now that CaVE is back, and updated well enough with new features and support, there wouldn't be much to add to it. Nor SFROM Tool. Least not to be worth considering a present. But I have been working on a side project that is now ready...
Back in October, while waiting on the N64/Genesis NSO apps to be released, I killed time with this side project. As some may know, SNES is my favorite console... ever! So it tends to be my focus. There wasn't a lot left to do with it and NSO, but I found something. We all know how to use CaVE at this point, but there is an obvious feature that might be strait up expected by some, but isn't included. It's a feature that takes a lot of work! That feature is what I call a "Preset Database". What that means in this context is, when you add a game in CaVE, there are a ton of values you need to set. Typically images and descriptions. CaVE does what it can to add in placeholder values, but... if you are like me, you would want all the values to look as close to how they would if Nintendo released support for that game themselves. A "Preset Database" in relation to this would automatically set those values with more proper ones. Add say Chrono Trigger? In the split second after adding it CaVE would automatically select the box and title screen art, fill out the meta description, publisher, copyright, etc. Such a feature is convenient, but takes a lot of work to implement.